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nodes:gb7win [2025/05/25 23:33] – [Current and planned ports] m0mzfnodes:gb7win [2025/07/30 07:07] (current) – [LinBPQ] m0mzf
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 ====== GB7WIN Crab Wood, Winchester ====== ====== GB7WIN Crab Wood, Winchester ======
 +
 +**Currently 2m only, temporary lash-up in operation :) **
  
 GB7WIN was commissioned on 23rd March 2025 by Alan G8IPG and Jason M0MZF as part of [[https://swhr.org.uk/|South West Hampshire Raynet's]] wider project to provide digital voice and data services to amateurs across the wider area and as a spiritual successor to [[nodes:gb7sou|GB7SOU]]. Thanks to Matt 2E0HKD for his continuing involvement in BPQ node configuration and to all the OARC packet community for helping us along the way. GB7WIN was commissioned on 23rd March 2025 by Alan G8IPG and Jason M0MZF as part of [[https://swhr.org.uk/|South West Hampshire Raynet's]] wider project to provide digital voice and data services to amateurs across the wider area and as a spiritual successor to [[nodes:gb7sou|GB7SOU]]. Thanks to Matt 2E0HKD for his continuing involvement in BPQ node configuration and to all the OARC packet community for helping us along the way.
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 |4| 70.4875MHz \\ 12.5KHz FM  | V Omni 0dBd 7mAGL   | - | -   | planned | | | |4| 70.4875MHz \\ 12.5KHz FM  | V Omni 0dBd 7mAGL   | - | -   | planned | | |
 |6| 50.650MHz \\ 12.5KHz FM  | V Omni 0dBd 40mAGL | 1011 QPSK 2k4 IL2P+CRC    | 13dBW 2.4KHz | active | [[nodes:gb7bdh|GB7BDH]] [[nodes:gb7rdg|GB7RDG]] |[[http://wessex.hopto.org:8070/|Wessex]] | |6| 50.650MHz \\ 12.5KHz FM  | V Omni 0dBd 40mAGL | 1011 QPSK 2k4 IL2P+CRC    | 13dBW 2.4KHz | active | [[nodes:gb7bdh|GB7BDH]] [[nodes:gb7rdg|GB7RDG]] |[[http://wessex.hopto.org:8070/|Wessex]] |
-|7| 432.650MHz \\ 25KHz FM  | V Omni 5dBd 7mAGL   | 0011 C4SK 9k6 IL2P+CRC | 14dBW 5KHz   active | [[nodes:gb7sou|GB7SOU?]] |   |+|7| 432.650MHz \\ 25KHz FM  | V Omni 5dBd 7mAGL   | 0011 C4SK 9k6 IL2P+CRC | 14dBW 5KHz   testing | [[nodes:gb7sou|GB7SOU?]] | [[http://zepler-websdr.suws.org.uk/|SUWS]] |
 =====Coverage Maps===== =====Coverage Maps=====
 Simulations from radiomobileonline; Outstation antenna 12m AGL; Strong signal 15dBuV/m, Weak Signal 3dBuV/m, Path "reliability" 95% Simulations from radiomobileonline; Outstation antenna 12m AGL; Strong signal 15dBuV/m, Weak Signal 3dBuV/m, Path "reliability" 95%
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 ====LinBPQ==== ====LinBPQ====
 **Version** **Version**
-<code>G8BPQ AX25 Packet Switch System Version 6.0.24.69 March 2025 (G8BPQ beta)</code> +<code>G8BPQ AX25 Packet Switch System Version 6.0.24.77 July 2025 (betas)</code> 
  
 **Last updated** **Last updated**
-<code>Sat 2025-05-24 16:03:14 BST</code>+<code>Tue 2025-07-30 07:49:16 BST</code>
  
 **Global** **Global**
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 </code> </code>
  
-**Routes** 
 <code> <code>
 +**Routes**
 ROUTES: ROUTES:
 GB7WOD,192,2 GB7WOD,192,2
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 GB7RDG,191,2 GB7RDG,191,2
  
-; Prioritise BDH on 6m +; Prioritise BDH on 2m 
-GB7BDH,192,6 +GB7BDH,192,2 
-GB7BDH,191,2+GB7BDH,191,6
  
 ; Prioritise MZF on 70cm ; Prioritise MZF on 70cm
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 M0MZF-1,191,2 M0MZF-1,191,2
  
 +G7BCS-7,192,2
 ;GB7BSK,192,2 ;GB7BSK,192,2
 ;MB7NPW,192,6 ;MB7NPW,192,6
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   MAXFRAME=4             ;no., Default frames before ACK   MAXFRAME=4             ;no., Default frames before ACK
   RESPTIME=648           ;msec, Delay before L2 ACK (256*8)/3600=568 +80msec   RESPTIME=648           ;msec, Delay before L2 ACK (256*8)/3600=568 +80msec
 +  RETRIES=10             ;no., L2 retries before failure
   SLOTTIME=100           ;msec, Wait time before checking PERSIST again   SLOTTIME=100           ;msec, Wait time before checking PERSIST again
   PERSIST=255            ;255/(# hidden stations on link - 1) but we can hear everyone   PERSIST=255            ;255/(# hidden stations on link - 1) but we can hear everyone
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   MAXFRAME=4             ;Default no. frames before ACK   MAXFRAME=4             ;Default no. frames before ACK
   RESPTIME=933           ;msec, Delay time before L2 ACK (256*8)/2400=853 + 80msec   RESPTIME=933           ;msec, Delay time before L2 ACK (256*8)/2400=853 + 80msec
 +  RETRIES=10             ;no., L2 retries before failure
   SLOTTIME=100           ;msec, Wait time before checking PERSIST again   SLOTTIME=100           ;msec, Wait time before checking PERSIST again
   PERSIST=255            ;255/(# hidden stations on link - 1) - but we can hear everyone   PERSIST=255            ;255/(# hidden stations on link - 1) - but we can hear everyone
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   MAXFRAME=8             ;Default no. frames before ACK   MAXFRAME=8             ;Default no. frames before ACK
   RESPTIME=213           ;msec, Delay time before L2 ACK (256*8)/9600=213   RESPTIME=213           ;msec, Delay time before L2 ACK (256*8)/9600=213
 +  RETRIES=10             ;no., L2 retries before failure
   SLOTTIME=20            ;msec, Wait time before checking PERSIST again   SLOTTIME=20            ;msec, Wait time before checking PERSIST again
   PERSIST=255            ;255/(# hidden stations on link - 1) - but we can hear everyone   PERSIST=255            ;255/(# hidden stations on link - 1) - but we can hear everyone
nodes/gb7win.1748216024.txt.gz · Last modified: by m0mzf

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